With the announcement of iPhone 3.0 this Tuesday, Apple could be talking about the most heavily requested software feature copy and paste.
Kevin Rose revealed in a live taping of Diggnation at Austin’s South by Southwest festival that he has “confirmation” that copy and paste would be coming to the iPhone.
He also says that his source, a “friend” that has been correct in the past had explained to him how copy and paste would work.
A user would double tap a word to bring up a magnifying glass, the user would then use their fingers to extend the “quotes” to cover the necessary text and either cut, copy, or paste.
Kevin also says that iPhone 3.0 will include all of the features necessary to bring it on par with the feature set of the Palm Pre. Kevin does begin to mention something about multitasking but is interrupted before finishing.
Two rumors that Kevin dismisses during the segment are the addition of MMS which wasn’t mentioned to him and video recording which was said to be technically difficult because of the way the iPhones memory works.
Kevin Rose has a mixed track record so before all of you get your hopes up about copy and paste do remember that according to Kevin the iPhone was supposed to be released for Verizon and was going to have 2 batteries.
The guys over at Tapulous has submitted Tap Tap Revenge 2 for App Store approval. The iPhone game is the sequel to the ever so popular Tap Tap Revenge but is based on the game engine that powered another Tapulous game, Tap Tap Dance.
The game is expected to be free and should be available in just a few days.
DoubleTwist is a universal media hub that is now available as a public beta for Mac OS X. DoubleTwist is like iTunes except it works with not just iPhones and iPods but also with other portable media players.
Not only will DoubleTwist transfer the media to your player for you but it is also capable of converting nearly any video format to the correct format for your device.
The only thing I would suggest to the developers of DoubleTwist is that I don’t want to have to drag and drop media to my device, I would rather set a list of parameters based on ratings, how recent it was last played, etc. and have DoubleTwist transfer it for me. Essentially I want a true iTunes alternative.
App management on the iPhone and iPod Touch is really good already but this concept above would make things a lot easier. But, I almost wish that this was the way that you installed apps on the iPhone, just by dragging the app onto a homescreen and than syncing.
The game is basically going to be another tap to shoot iPhone game but it will have some interesting pinch to zoom features which will (hopefully) make tap to shoot gameplay fun.
Konami has revealed that there will be two editions of the game, the special “advance release edition” will come first and you will be able to save your progress for the “final release” that will come out later. The final release will be a free update to the advance release owners. The advance release edition looks like it will only include the first half of the storyline but the teaser website doesn’t make that very clear. The game looks really good and hopefully the fact that it is a “tap to shoot” game won’t hurt them. tap to shoot isn’t exactly the most exciting game genre out there but hopefully Konami can do it right.
I don’t claim to know a whole lot about spotting photoshopped images but the the analysis done below does seem to make some sense, the only problem is that now we have a video of the same Mac Mini that these analyzers say isn’t real.
The jury is still out as to whether or not this is the new Mac Mini but we won’t know until Apple actually announces it themselves.
Google Sync keeps your calendars and contacts synced from Google’s servers to your iPhone (or other phone) by pushing the data between the two places.
The video above explains it all but I can tell you right now that if you aren’t into the whole Google ecosystem it isn’t exactly for you. Since my Contacts and Calendars sync to my iPhone through iTunes I don’t really see any benefit to using this. I would rather live in the Apple ecosystem then the Google ecosystem just because I like the fact that everything is stored on my computer and no one elses.
No one really seems to know what the problem is but it might have something to do with either the piece that actually holds the headphone jack in or some sort of weird interaction caused by the integrated mic in the headphone jack of the new MacBooks.